Support Module
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Power modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| High Energy Couplings | +40% min damage on weapons +40% max damage on weapons -20% | 12 | 14 | 12 | N/A | N/A |
| Accelerated Magnetics | +15% laser damage absorbed per round on beam weapon +15% kinetic projectiles deflected per round on kinetic weapon +15% interception accuracy on one missile per round on missile weapon | 32 | 16 | 25 | Hyperium | Advanced Countermeasures |
| Extreme Fusion | +7% critical chance on fleet weapons | 20 | 18 | 40 | N/A | Condensed Plasma |
| Gravitic Energy | +10% min damage on fleet weapons +10% max damage on fleet weapons -20% | 25 | 20 | 60 | N/A | Ultradense Extrusion |
| Neutrino Capture | +8% laser damage absorbed per round on fleet beam weapon +8% kinetic projectiles deflected per round on fleet kinetic weapon +8% interception accuracy on one missile on fleet missile weapon | 64 | 22 | 80 | Hyperium | Dark Matter Stasis |
| Neutrino Pulsion | +12% min damage on fleet weapons +12% max damage on fleet weapons | 42 | 24 | 100 | N/A | Advanced Lensing |
Invasion modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| S2G Kinetics | +120 invasion power on ship | 15 | 20 | 12 | N/A | HE Batteries |
| Extreme Artillery | +80 invasion power on ship +30% invasion power on ship | 20 | 22 | 25 | N/A | Plasma Payloads |
| Trooper Defensives | +360 invasion power on ship | 25 | 24 | 40 | N/A | Entangled Systems |
| Impervious Gear | +15% invasion power on fleet | 30 | 26 | 64 | N/A | Nonbaryonic Stasis |
| Quantum Stable Hulls | +300 invasion power on ship +75% invasion power on ship | 70 | 28 | 100 | Adamantian | High Quantum Stability |
Armor modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| Predictive Plating | +50 | 6 | 6 | 8 | N/A | N/A |
| Reactive Hulls | +64 | 50 | 7 | 12 | | Specialized Isotopes |
| Reflective Armor | +84 | 20 | 8 | 16 | N/A | Radiation Proofing |
| Ablative Shielding | +128 | 30 | 10 | 26 | N/A | Focused Plasma |
| Magnetic Pulsion | +108 +5% | 42 | 12 | 40 | N/A | Directed Plasma |
| Plasma Shield | +250 | 56 | 15 | 60 | N/A | Evolved Construction |
| Densified Plating | +220 +8% | 72 | 18 | 85 | N/A | Localized Stasis |
| Graviton Shielding | +480 | 92 | 22 | 125 | N/A | Dark Energy Shield |
| Defensive Lensing | +440 +11% | 450 | 25 | 165 | Adamantian | Nucleal Materials |
Civilian modules
Edit
| Module | Effects | | | | | Requires | Technology |
|---|---|---|---|---|---|---|---|
| Seed Mod | 125 | 1 | 80 | 0 | N/A | N/A |
Engine modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| Induction Drive Tuners | +2 | 12 | 30 | 4 | N/A | N/A |
| Lossless Fusion Pods | +3 +1 | 25 | 40 | 6 | N/A | Pev-Scale Accelerators |
| Precision Navigators | +2 +4 +2 | 50 | 60 | 10 | N/A | Infinite Variable Computing |
| Integrated Engines | +3 +1 +5 +2 | 100 | 90 | 15 | N/A | Quantum Devices |
Scout modules
Edit
| Module | Effect | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| Longe Range Sensors | +4 | 12 | 40 | 5 | N/A | N/A |
| Brainwave Sensors | +6 | 30 | 60 | 10 | N/A | Rudimentary Telepathics |
| Dusty Sensors | +8 | 80 | 90 | 20 | N/A | Self-Replicating Structures |
Repair modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| Smart Wrenches | +10 fleet HP per battle phase on ship +40 fleet HP per turn (friendly sector) on ship | 12 | 15 | 20 | N/A | N/A |
| Intelligent Tools | +10% ship repair per battle phase on ship +2% ship repair per turn (friendly sector) on ship | 20 | 20 | 30 | N/A | Neural Robotics |
| Adaptive Glue | +120 ship HP per battle phase on ship +40 fleet HP per turn (all sectors) on ship | 30 | 20 | 40 | N/A | Inorganic Biology |
| Living Hulls | +2% fleet repair per battle phase on ship +2% fleet repair per turn (all sectors) on ship | 42 | 25 | 60 | Siderite | Resilient Infrastructures |
Tonnage modules
Edit
| Module | Effects | | | | Requires | Technology |
|---|---|---|---|---|---|---|
| Advanced Containers | +25 | 100 | 0 | 20 | Hexaferrum | Advanced Simulations |
| Smart Cargo | +50 | 300 | 0 | 30 | Hexaferrum | Self-Replicating Structures |
| Ship | |
|---|---|
| Classes | Transport - Corvette - Destroyer - Cruiser - Battleship - Dreadnought |
| Modules | Weapon Module - Defense Module - Support Module |