Star System Improvement
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For Empire Improvements, see Empire Improvement.
Improvements can be made on any System to accentuate its naturally occurring values of FIDS
, at the cost of Industry
and/or Dust
.
Food Improvements
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
| +1 | 75 | -2 | |
|
Epigenetic Crop Seeding | +2 +1 | 200 | -3 |
|
Intensive Cultivation Logistics | +3 | 300 | -5 |
|
Compact Refrigeration | +30% | 450 | -7 |
|
Wasteless Supply Chain | +2 +1 | 1000 | -9 |
|
Permanent Perennials | +100% | 2800 | -11 |
Specific Cravers Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep | Replaces |
|---|---|---|---|---|
|
Intensive Cultivation Logistics | +3 -50% Locust Points on Planet quality Default | 300 | -5 |
Intensive Cultivation Logistics |
Specific Sowers Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep | Replaces |
|---|---|---|---|---|
|
Inorganic Cultivation | +3 +3 | 300 | -5 |
Intensive Cultivation Logistics |
Specific Horatio Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Greenhouse Shields | +20 | 450 | -3 |
Note: 450
in return for a constant +20
is almost never worthwhile. Only useful in a start-up colony and in that case it takes 10+ turns to build and Farm Exploitation would give you a much better return. Or depending on the Planet types in the System, Sustainable Farms or Epigenetic Crop Seeding are both much cheaper with returns based on
not a flat amount.
Industry Improvements
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Heavy Isotope Refineries | +10 +1 | 75 | -2 |
|
Interplanetary Transport Network | +2 +1 +20% | 200 | -3 |
|
Predictive Logistics | +2 | 700 | -5 |
| -20% | 1250 | -7 | |
|
Self-Organizing Cities | -20% Ship Cost on Star System | 2400 | -9 |
|
Adaptive Industrial Systems | 100% | 3600 | -11 |
Industry Improvements - Sowers Faction-Specific
Edit
| Improvement |
|---|
Specific Pilgrims Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Factories of the Faithful | Ability to hide from Enemy Inspection on Star System +20 | 450 | -3 |
Note: One of the best faction-specific Improvements, this gives you a flat +30
for a reasonable 450
. You get it fairly early, too, about the same research cost as Graviton Manipulation (1800
).
Specific Automatons Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep | Replaces |
|---|---|---|---|---|
|
Predictive Logistics |
+15% Interest for Stacked | 700 | -5 |
Predictive Logistics |
Dust Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
| +1 | 75 | - | -2 | |
|
Careful Sweeping | +2 | 250 | - | -3 |
|
Abundant Luxuries | -20% Buyout Bonus on Star System | 400 | - | -5 |
|
Adaptive Taxation Systems | +2 | 800 | | -7 |
|
Automated Investment Intelligence | +15% | 2400 | - | -9 |
|
Revenue Zen | -30% Buyout Bonus on Star System +2 | 3400 | - | -11 |
Specific Amoeba Improvement
Edit
| Improvement | Effect | Production cost | Requires | Upkeep | Replaces |
|---|---|---|---|---|---|
|
Adaptive Tariffs |
+2 | 800 | | -7 |
Adaptive Taxation Systems |
Science Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
|
Public-Private Partnerships | +1 | 75 | - | -2 |
|
Magnetic Field Generators | +40 | 200 | - | -3 |
|
Optics Research Labs | +2 +1 | 350 | | -5 |
|
Graviton-Shielded Laboratories | +20% | 1250 | - | -7 |
|
Anomalies Institute | +40% | 2380 | | -11 |
Specific Sophons Improvement
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep | Replaces |
|---|---|---|---|---|---|
|
Advanced Optics Labs | +4 +2 +1 | 350 | | -5 |
Optics Research Labs |
|
Redundant Infrastuctures | +20% +5% +2% | 900 | - | -5 | - |
System Trade Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
|
Extreme Option Exchange | +1 Trade Routes Cap on Star System | 75 | - | -3 |
|
Borer's Guild Bourse | +20% Trade Routes Distance Bonuses on Star System | 200 | - | -4 |
|
Space Elevators |
+25 Trade Routes Bonuses on Star System | 400 | - | -6 |
|
Duty Free Spaceports |
+40% Trade Routes Distance Bonuses on Star System | 800 | | -8 |
|
Alien Communications |
+2 Trade Routes Cap on Star System | 2000 | - | -10 |
|
Quantum Info Exchange |
+1 Blockade Bypass on Star System +35% Trade Routes Bonuses on Star System | 3000 | - | -12 |
Specific Amoeba Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Diversity Systems | +10 +10% Trade Route | 900 | -5 |
System Approval Improvements
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Infinite Supermarkets | +25 | 150 | -3 |
|
Colonial Rights | +30 +10% +10% +10% +10% | 200 | -4 |
|
Unlimited Information Highways | +30 -40% Overpopulation Disapproval on Star System | 400 | -8 |
|
Corporeal Freedom | +40 +5 | 1600 | -10 |
|
Permanent Vacation | +50 -40% Overpopulation Disapproval on Star System | 3000 | -11 |
Specific Amoeba Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Diversity Systems | +10 +10% Trade Route | 900 | -5 |
Specific Sowers Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep | Replaces |
|---|---|---|---|---|
|
Elegant Networks | +30 +10% +25% +10% +10% | 200 | -4 |
Colonial Rights |
System Population Capacity Improvements
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Endothermic Structures | +2 +1 | 150 | -3 |
|
Psychological Insulation | +1 +1 | 700 | -5 |
|
Living Habitats | +1 | 1500 | -8 |
|
Self-Replicating Habitats | +2 | 4000 | -12 |
Specific Horatio Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep | Replaces |
|---|---|---|---|---|
|
Stable Habitats | +1 +1 +1 | 1500 | -8 |
Living Habitats |
General System Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
|
Colonial Base | +2 +2 | 1.1 (built automatically) | - | - |
|
Planetary Institute | +6 +6 +6 +6 | 150 | - | -3 |
|
Hydrosequencing | +1 +1 +1 +1 | 700 | - | -5 |
|
Non-Baryonic Shell | +2 +2 +2 +2 | 2400 | -8 |
Specific United Empire Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Military-Industrial Complex
| +1 Deposit on each Strategic Resource x2 Strategic Resource | 900 | -5 |
Note: This applies only to Strategic Resources and not Luxury Resources, making it less useful.
Specific Automatons Improvement
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep | Replaces |
|---|---|---|---|---|---|
|
Orbital Platforms |
+1% +1% +1% +1% | 900 | | -6 | - |
|
Hydrosequencing |
+1 +1 +1 +1 | 700 | - | -5 |
Hydrosequencing |
System Influence/Sensors Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
|
Cis-Oort Satellites | +3 Influence Area on Star System | 100 | - | -3 |
|
Collaborator Networks | +10% Detection Ability to spy Fleets in orbit around Star System | 250 | - | -4 |
|
Entangled Sensor Array | +20% Influence Area on Star System | 900 | - | -6 |
|
Signal Lenser Array | +10% Detection +25% Influence Area on Star System | 1800 | | -8 |
Specific Sophons Improvement
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep | Replaces |
|---|---|---|---|---|---|
|
Predictive Sensor Array |
+20% Detection | 1800 | | -8 |
Signal Lenser Array |
Ship Building Improvements
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Hardened Framing | +6 Ship XP on Star System | 150 | -3 |
|
Uniform Shielding | +25% Initial Ship HP | 700 | -5 |
|
Monohull Constuction | +10 Ship XP on Star System | 1200 | -8 |
|
Inert Hulls | +20% Initial Ship +14 Ship XP on Star System | 2200 | -12 |
Specific Hissho Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Wargame Center | -10% Ship cost while Bushido on Star System +1 Ship XP if idled on Star System | 250 | -3 |
System Defense Improvements
Edit
| Improvement | Effect(s) | Production Cost | Requires | Upkeep |
|---|---|---|---|---|
|
Stealth Construction | +5 Defense on Star System | 100 | - | -3 |
|
Impervious Bunkers | +6 Defense on Star System +2 Recovery from Invasion on Star System | 250 | - | -4 |
|
Community Defense | +8 Defense on Star System +4 Recovery from Invasion on Star System | 1200 | - | -6 |
|
Localized Apocalypse | +20 Defense on Star System +6 Recovery from Invasion on Star System | 3000 | -10 |
Specific Automatons Improvement
Edit
| Improvement | Effect(s) | Production Cost | Upkeep |
|---|---|---|---|
|
Shield Generator |
Stacked | 2200 | -8 |
Unique Faction Improvements
Edit
| Faction | Improvement | Replaces | Effect | Production cost | Requires |
|---|---|---|---|---|---|
| Amoeba |
Adaptive Tariffs |
Adaptive Taxation Systems |
+2 | 800 | |
| Amoeba |
Diversity Systems | - |
+10 | 900 | - |
| Automatons |
Predictive Logistics |
Predictive Logistics |
+15% Interest for Stacked | 700 | - |
| Automatons |
Orbital Platforms | - |
+1% +1% +1% +1% | 900 | |
| Automatons |
Hydrosequencing |
Hydrosequencing |
+1 +1 +1 +1 | 700 | - |
| Automatons |
Shield Generator | - |
Stacked | 2200 | - |
| Cravers |
Intensive Cultivation Logistics |
Intensive Cultivation Logistics |
+3 | 300 | - |
| Hissho |
Wargame Center | - |
-10% Ship cost while Bushido on Star System | 250 | - |
| Horatio | - |
+20 | 450 | - | |
| Horatio |
Stable Habitats |
Living Habitats |
+1 | 1500 | - |
| Pilgrims |
Factories of the Faithful | - |
Ability to hide from Enemy Inspection on Star System | 450 | - |
| Sophons |
Advanced Optics Labs |
Optics Research Labs |
+4 | 500 | |
| Sophons |
Predictive Sensor Array |
Signal Lenser Array |
+20% Detection | 800 | |
| Sophons |
Redundant Infrastuctures | - |
+20% | 900 | - |
| Sowers |
Elegant Networks |
Colonial Rights |
+30 | 200 | - |
| Sowers |
Inorganic Cultivation |
Intensive Cultivation Logistics |
+3 | 300 | - |
| Sowers |
Extreme Infrastructures | - |
+3 | 450 | - |
| United Empire |
Military-Industrial Complex | - |
+1 deposit size on each Strategic Resource | 900 | - |