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Resources in Endless Space are found on planets and used to build the empire. There are four basic resources:

They are collectively known as "FIDS" 1025fidsSmall.

Produced on Planets in Systems owned by the Empire with Population 1006populationUnitSmall, these resources are essential to your Empire's development. 1001foodSmall and 1002industrySmall are key to local development by providing 1006populationUnitSmall and Improvements, as well as Ships, while 1004moneySmall and 1003scienceSmall provide economic upkeep and technological advancement.

In addition, there are Luxury Resources and Strategic Resources, which provide boosts to the basic 1025fidsSmall system.


Basic Resources (FIDS)Edit

Main article: FIDS

1025fidsSmall are the output of Star Systems. Each Planet in the System has a basic rate of 1025fidsSmall determined by its Type (possibly modified by Anomalies and/or Strategic or Luxury Resources) and this is multiplied by the Planet's 1006populationUnitSmall. Improvements, such as Planetary Exploitations, may further modify the rates or total output. The total output of a System is based on the planet outputs, any improvements, and other bonuses such as empire traits.

For example: A Temperate planet has 4 Population on it and an agriculture exploitation. The system has a food improvement.


The base rate of food production for Temperate is 3Food per Population.


The exploitation adds 2Food per Population and a system improvement adds 1Food per Population
This gives a total of 6Food per Population.


Therefore 24 Food will be produced.

Food is the most basic resource. It is used to produce create new population units and essential for growth, making it a priority for most empires.

Industry is used to produce things. Almost everything - from ships to system improvements (effectively 'buildings') - requires an input of industry. It is thus also quite important.

Science is used for researching technologies to boost your empire, and access new technologies and capabilities.

Dust is a type of money, paid as maintenance for ships and buildings, but also can be used to buy construction.

1004moneySmall is also provided by inter-system Trade Routes which are automatically created when you are at peace with another Empire.

Strategic ResourcesEdit

Main article: Strategic Resources
Image-resources-1

Strategic Resources are marked by a purple icon in the System View, once researched.

Strategic Resources are vital to certain Technologies. For instance, Hyperium is necessary to construct Miniaturized Refrigeration, a key Improvement in improving System 1001foodSmall production.

Strategic Resource deposits can only be exploited once the necessary Applications Technology for the Resource has been researched. Once researched, deposits will be revealed on the Galaxy. Presence of a Strategic Resource is indicated by a purple icon above the System in the Galaxy view, and above the Planet within the System view. Once exploited, a Strategic Resource becomes available to your entire Empire. A blockaded System can only use Strategic Resources from within its own System. Conversely, the Empire will not be able to access a resource originating from a blockaded source. This is the reason that a player may receive Abundance notifications when they have already collected 4 of the required resource, as they lost the resource monopoly during the blockade and then regained it once the blockade was lowered.

If you have at least four deposits of a Strategic Resource, you are considered to have it in Abundance. Having a Strategic resource in Abundance typically grants your Empire a bonus when using that Resource in production. After Abundance is achieved, a fifth (Or even higher) deposit amount results in no extra bonuses, and the resources are best traded to other empires.


Deposit Mechanics of Strategic ResourcesEdit

It is important to note that even though Strategic Resources are measured with numbers, these numbers do not reffer to a specific amount of that resource. Rather, the number reffers to how many deposits that the empire has. This means that having four deposits of Titanium-70 does not limit you to four ships/improvements that require the resource. Instead, even a single deposit can provide your empire with the ability to build ships/improvements that require it. However, the more deposits you obtain, the cheaper these ships & improvements will be.

Strategic Resources and their Required TechnologiesEdit

Strategic Resource Technology to Unlock
7807StrategicResourceAdamantium Adamantian A21 Quantum Substrates 64x64 Quantum Substrates
7803StrategicResourceAnti-Matter Anti-Matter A07 High-Energy Magnetics 64x64 High-Energy Magnets

7804StrategicResourceHexaferrum Hexaferrum

A09 Extreme Metallurgy 64x64 Extreme Metallurgy
7801StrategicResourceHyperium Hyperium A02 N-Way Fusion Plants 64x64 N-Way Fusion Plants
7805StrategicResourceOrichalcedon Orichalcix A15 Atomic Substrates 64x64 Atomic Substrates
7808StrategicResourceQuadrinite Quadrinix A25 Quantum Processing 64x64 Quantum Processing
7806StrategicResourceSiderite Siderite A17 Inorganic Biology 64x64 Inorganic Biology

7802StrategicResourceTitanium Titanium-70

A05 Core Mining 64x64 Core Mining

Luxury ResourcesEdit

Image-resources-2

Unresearched Luxury Resources are displayed with transparent text, while researched are opaque.

Main article: Luxury Resources

In addition to 1025fidsSmall, there are numerous special Luxury Resources. They can provide benefits to a single Planet, a System, or even your entire Empire.

Once exploited, a Luxury Resource becomes available to your entire Empire. A blockaded System can only use Luxury Resource from within its own System, and the empire may not utilize resources from a blockaded system . During said blockade, however, the blockading empire cannot use the resource either, as s/he must own the system in order to benifit from the effects, and your empire must have an open route with which to transport the resource. Thus, the only benefactors of a resource during a blockade are the people in the blockaded system.

If an Empire poseses at least four sources of the same luxury resource, the Empire is rewarded with a 'Monopoly', which substantially increases the bonus of that particular resource.

Technologies to Unlock Luxury ResourcesEdit

Luxury Resource Technology to Unlock

7902LuxuryResourceBluecapMold Bluecap Mold

7903LuxuryResourceDustwater Dustwater

7904LuxuryResourceFruitsofFire Hydromiel

7901LuxuryResourceRedSang Redsang

T02 Xenology 64x64 Xenology

7909LuxuryResourceEdenIncense Eden Incense

7910LuxuryResourceMetaEntactogen Meta-Entactogen

7911LuxuryResourceTransvine Transvine

7912LuxuryResourceProtoOrchid Proto-Orchid

A08 Nonbaryonic Particle Manipulation 64x64 NonBaryonic Particles

7913LuxuryResourceConcreteArtifacts Concrete Artifacts

7914LuxuryResourceVirtualArtifacts Virtual Artifacts

7915LuxuryResourcePreSchismArtifacts Pre-schism Artifacts

7916LuxuryResourceNonPrecursorArtifacts Mundane Artifacts

G27 Personal Shielding 64x64 Personal Shielding

7905LuxuryResourceMercurite Mercurite

7906LuxuryResourceVoidStone Void Stone

7907LuxuryResourceJadonyx Jadonyx

7908LuxuryResourceIonicCrystals Ionic Crystals

E09 Containment Fields 64x64 Containment Fields


Resources
Basic Resources (FIDS) Food Food - Industry Industry - Dust Dust - Science Science
Strategic Resources Hyperium 7801StrategicResourceHyperium - Titanium-70 7802StrategicResourceTitanium - Anti-Matter 7803StrategicResourceAnti-Matter - Hexaferrum 7804StrategicResourceHexaferrum - Orichalcix 7805StrategicResourceOrichalcedon - Siderite 7806StrategicResourceSiderite - Adamantian 7807StrategicResourceAdamantium - Quadrinix 7808StrategicResourceQuadrinite
Luxury Resources

Vegetables: Redsang 7901LuxuryResourceRedSang - Bluecap Mold 7902LuxuryResourceBluecapMold - Dustwater 7903LuxuryResourceDustwater - Hydromiel 7904LuxuryResourceFruitsofFire
Gems: Mercurite 7905LuxuryResourceMercurite - Void Stone 7906LuxuryResourceVoidStone - Jadonyx 7907LuxuryResourceJadonyx - Ionic Crystals 7908LuxuryResourceIonicCrystals
Drugs: Eden Incense 7909LuxuryResourceEdenIncense - Meta-Entactogen 7910LuxuryResourceMetaEntactogen - Transvine 7911LuxuryResourceTransvine - Proto-Orchid 7912LuxuryResourceProtoOrchid
Artifacts: Concrete Artifacts 7913LuxuryResourceConcreteArtifacts - Virtual Artifacts 7914LuxuryResourceVirtualArtifacts - Pre-schism Artifacts 7915LuxuryResourcePreSchismArtifacts - Mundane Artifacts 7916LuxuryResourceNonPrecursorArtifacts

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