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Missile

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Weapon Damage  %Critical Interception Industry Tonnage Military power # of strat Ress Tech 1 Dmg Industry Cost 1 Dmg Tonnage cost
Ion Torpedoes 35-50 10% 66 5.4 8 13 1 Resource-titanium-70 Adv. Machining 0.15 0.22
Ion Torpedoes 35-50 10% 66 4.8 8 13 2 Resource-titanium-70 Adv. Machining 0.13 0.22
Ion Torpedoes 35-50 10% 66 4.2 8 13 3 Resource-titanium-70 Adv. Machining 0.12 0.22
Ion Torpedoes 35-50 10% 66 2.4 8 13 4+ Resource-titanium-70 Adv. Machining 0.07 0.22
Unstable Torpedoes 50-65 20% 70 10 9 20 0.16 0.14
Fusion Torpedoes 60-100 25% 76 15 10 30 0.14 0.09
Plasma Torpedoes 120-180 10% 84 21 11 45 0.13 0.07
Positron Torpedoes 160-240 20% 94 28 12 70 0.09 0.04
Decay Shells 200-300 20% 106 36 14 88 0.09(*) 0.03
Wimpy Torpedoes 300-420 20% 120 46 16 126 0.08(*) 0.02
Nonbaryonic Explosives 300-1000 0% 136 52.2 18 163 1 Quadrinix 0.08(*) 0.02
Nonbaryonic Explosives 300-1000 0% 136 46.4 18 163 2 Quadrinix 0.07(*) 0.02
Nonbaryonic Explosives 300-1000 0% 136 40.6 18 163 3 Quadrinix 0.06(*) 0.02
Nonbaryonic Explosives 300-1000 0% 136 23.2 18 163 4+ Quadrinix 0.04(*) 0.02
Entropy Missiles 500-620 25% 154 75 20 210 0.08(*) 0.01

(*) Interception > 100

Each phase, missiles are launched at the end of the second salvo.

missiles hit at the end of the fourth salvo (i.e. the end of the phase)

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