Lepton Manipulation is a technology on the Galactic Warfare technology tree with a research cost of 18750 . It unlocks one Beam Weapon Module and one Shield Defense Module, requires research in Condensed Plasma, and allows further research in Plasmic Ablatives and Ultradense Extrusion.
"Leptons -- photons, electrons, and neutrinos -- are important but difficult to handle due to their lack of mass. Technology now exists to control the phases of decay between electron, muon, and tau leptons."
Pinch Guns[]
Unlocks a Weapon Module
Effects depending on the chosen specialization:
- : 7-11
- : 210
- Damage: 2-150
- Critic Multiplier: x2
- Projectiles per Salvo: 8-150
- Round(s) before Reach: 0-3
- Round(s) to Reload: 0-3
- Accuracy: 70-120%
Requires : Anti-Matter
"High energy electromagnetic fields are used to "pinch" the plasma generated by controlled fusion reactors. The resulting beam is more than happy to put holes in anything it comes across."
Plasma Fields[]
25MP Module Defense increases Point Defense Power by 1
- +3% Ship HP per Battle Phase per Support Module (Repair) on Ship
- +3% Ship Repair per Battle Phase per Support Module (Repair) on Ship
- 400 Defense
- -15% Hull Weakness on Ship
- 40
Requires : Anti-Matter
"Plasma, shaped and stabilized by a high-energy magnetic field, can act as a very resistant barrier."