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Large-Scale Neurals is a technology on the Galactic Warfare technology tree with a research cost of 3000 Science. It unlocks one Support Module (Invasion) and one Star System Improvement, requires research in Mobile Gauss Platforms or in Active Defenses, and allows further research in Personal Shielding and Evolved Construction.

"While neural networks have existed for ages in theory, models that allow practical application of thinking, real-time interconnected nodes to weapons systems have not been reliably tested until now."

NotesEdit

  • The Vaulters refer to this technology as "Stealth Satellites". It has the following description: "Extending their technology to autonomous semi-permanent portals, Vaulter scientists have created satellites that share vast volumes of data instantaneously across great distances. They power up and down in micro-seconds, thus maintaining near-zero levels of radiation."

Satellite BarrierEdit

Research-satellite-barrier
  • 375 Invasion

Cost: 34 Industry Weight: 25 Tonnage

"Part of the work of planetary invasion is to create tight frontiers around targeted systems. A barrier of weaponized satellites, reacting in realtime to numerous data sources, are a very effective way to put additional pressure on planetary populations."

Eyes in the Sky (Hissho)Edit

Research-eyes-in-the-sky
  • 560 Invasion

Cost: 34 Industry Weight: 25 Tonnage

"Part of the work of planetary invasion is to create tight frontiers around targeted systems. A barrier of weaponized satellites, reacting in realtime to numerous data sources, are a very effective way to put additional pressure on planetary populations."

Community DefenseEdit

Research-community-defense
  • +40 Defense per Population on Star System
  • +5 Control Recovery (Invasion) on Star System
  • -2 Dust on improvement

Cost: 1440 Industry

"The value of a highly developed planet is in its research and industry. By weaving defensive systems into the fabric of daily life and urban infrastructure and creating independent and self-sufficient communities, conquest of a planet becomes far more difficult."

Reactive Beacons (Vaulters)Edit

  • +40 Defense per Population on Star System
  • +5 Control Recovery (Invasion) on Star System
  • +5% Science on Star System
  • -2 Dust on improvement

Cost: 1440 Industry

"When Vaulters have settled a system, they naturally and automatically think about how to improve its defences. This ring of probes and satellites, communicating and reacting in real time, provides superior information and coordination to Vaulter defensive units."

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